After reading a few posts about Call of Duty 4 I googled "cod4 aimbot". I wish I hadn't. Its not just the fact that these things exist that depresses me. It is the number of people who seem to be enthusiastic about using them.
I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: http://forums.steampowered.com/forums/showthread.php?t=1847904 A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p
I don't mind if the game corrects my aim to a certain degree but in some cases auto-aiming is a curse. Many years ago I was dueling a friend in a Doom2 level with a huge lava pool in the middle (I think it was one of the Boss levels). I was on one side, he was on the other, and I was shooting at him with the rocket launcher as he ran along. I was trying to lead him by aiming a little ahead but the auto-aiming corrected for me being slightly off, with the result that my rockets all hit behind him. But when I aimed far enough ahead so the auto-aim didn't kick in it was too much lead, and then my rockets exploded harmlessly in front of him. Damned if you do, and damned if you don't.
I just watched one of those aimbot movies and it didn't even look like the player was even aiming; he'd run around corners and fire and people would die, but I guess that's why people use aimbots. Although one then wonders what's the point of playing at all.
I seem to recall a recent GM item in WoW gained notoriety for being similar to that, where "using" it killed everyone within a certain radius with minimal effort required on the bearer's part.
* edit - I really need to proof my posts before hitting Publish ;)