Skip to main content

MMOs my way: What do you want and what are you prepared to do to get it?

In my experience one of the most important steps to taking control of your own mmo gaming is to make an informed decision about your  approach to end game content. During the leveling game you can log on and do whatever takes your fancy, comfortable in the knowledge that everything you do helps you level up a little bit. Once you reach end game the paths to progressing your character are likely to require much more focused playing, are likely to involve long repetition  and may even depend heavily on luck. I think that in this environment it is vital to know what you are getting in to. Decide what you want to achieve and most importantly decide what you are prepared to do to get it.

I helped out in a radiance dungeon run last night (running one of the starter dungeons which helps people gear up for raiding). It was an enjoyable encounter that was quite tricky in parts although the old timers had ran it so many times they knew all the tricks. When we killed the final boss and it came to rolling for the single radiance reward it was great to be able to say: "Pass, I don't raid so it would be a waste". When pressed further as to why I don't raid I could truthfully admit that while I enjoyed the few raids I have gone on  I amn't prepared to do all the things that raiding requires.


Cap'n John said…
My Hunter has a key to UBRS and Rhok'delar. I did MC, ZG, AQ, Kara, etc, but I wasn't a Raider. I was (and still am) an explorer, so a lot of the enjoyment I got out of 'raiding' was in just seeing & experiencing the content.

Now while I wouldn't mind experiencing end-game content in DDO, I get the impression that I need to be building my character with that goal in mind as I level, which is in contrast to a game like WoW where you can level with a Soloing build then respec to a Raid Build when you hit Cap. But then as much of the leveling you'll do in DDO is via Instanced content anyway, it only makes sense to level with a group if you're planning to do end game content.

To answer your question, "What do I want?" I just want to see the game.
mbp said…
Hi Cap'n John. I am still a good way from leaving noob island in DDO so I haven't had to think hard about what I want to do in the game. I am hoping that it can become a kind of "log on when you feel like it and jump into a mission" game. If it gets to the point where I need to get into a dedicated group then I probably haven't got time for it.
Cap'n John said…
The Instances/Dungeons (at least for now) are very short. On Hard Heyton's Rest was taking me a shade under 10 minutes.

Re, Favor, I heard it works something like this: Do a Dungeon on Solo, get 1 Favor (just as an example, actual Favor amounts may vary). Do it on Normal and get 2 Fabor but if you've already completed it on Solo you only get 1 Favor, i.e, 1 for Solo + 1 for Normal = 2 Favor.

Do it on Hard and you get 4 total Favor, i.e., 1 (Solo) + 1 (Normal) + 2 (Hard), or 2 (Normal) + 2 *Hard).

Complete the Elite level and you wind up with 7 Favor in total, i.e., another 3 points on top of Hard.

At the moment it still seems very much like a game you can just log in, grab a Dungeon quest and belt it out on Solo or Normal in a few minutes (well, 10-15), but if you have extra time to kill and have already done the Hard level then you can hang out looking for a PUG to attempt it on Elite.

Playing last night I realized I was enjoying the Dungeon grind as much as the farming grind of WoW, perhaps even more so. The Dungeons are right there, either in town or not far out of it, so there's no jumping on a griffin and flying off to the zone you need. You just grab the relevant quest to get you in the door and off you go.
Stabs said…
Another DDO joke is advising people that they can see their kills by typing /death count.

/death starts a timer (like a breath bar or a recall button) labelled dying.

Despite this rather obvious clue a lot of new people have sat there and watched it until their character (surprise, surprise) dies.

PKing in DDO, who'd have thought it?
mbp said…
Ouch Stabs thanks for the heads up. I will watch out for that one.

Popular posts from this blog

Android Tip 3: Sharing a Folder between multiple users of an Android device

Android has allowed multiple user logins for quite a while now. This is can be very useful for tablets which are shared by family members. Normally Android erects strict Chinese walls between users preventing them from using each others apps and viewing each others files. This is a useful security feature and ensures your kids don't mess up your work spreadsheets when screwing around on the tablet and should also prevent them from buying €1,000 worth of Clash of Candy coins on your account. Sometimes however you really do want to share stuff with other users and this can prove surprisingly difficult. For example on a recent holiday I realised that I wanted to share a folder full of travel documents with my wife. Here are some ways to achieve this. 1. If you have guaranteed internet access  then you can create a shared folder on either Dropbox or Google drive. Either of these has the great advantage of being able to access the files on any device and the great disadvantage of bein

Portal 2 two screen coop on one PC.

I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p

My First Gaming Mouse: Logitech G300

I bought a gaming mouse yesterday a Logitech G300, here my initial thoughts. What is a gaming mouse?  There are a wide variety of devices available classified as gaming mice but a few features  seem common: 1. Wired rather than wireless: Although some high end models are wireless wired connections are just better and faster than wireless so most gaming mice stick with wired. As a bonus wired mice don't need batteries so the mouse is lighter.  2. High response rate: 1 to 2ms response rate so the mouse immediately responds to input.  2. High DPI. Gaming mice invariable boast high DPI numbers from 2,000 DPI upwards. This makes the device very responsive to the smallest movements.   3. Adjustable DPI . High DPI improves responsiveness but reduces precision so gaming mice generally allow you to adjust the DPI down for precise work such as pulling off headshots in sniper mode. Generally the mouse allows dpi to be changed on the fly by pressing a button.  4. Extr