Skip to main content

NBI The story behind the post #4

You know you have caught the blogging bug when you start to judge gaming experiences by how well they will write. Getting pod killed in he harsh world of EVE is not a pleasant experience but the first time it happened to me I was inspired to write this post: http://mindbendingpuzzles.blogspot.com/2008/05/podded.html.

The game's lore suggests that memories are instantly tranferred to a clone at the moment of death but I used a bit of poetic license to imagine the first thoughts of someone waking up in a clone body with no memory of the fiery death of their predecessor.

I think it works and I like the post very much. At the end the newly revived clone dis-owns the foolishness that got his predecessor killed. This was actually a true reflection of my own thoughts about the game at that point. Getting pod killed for the first time is a right of passage in the game. I have heard of several players who never made it past that point. Those who persist are likely to be pod killed many times more in the future but it is that first death to the guns of another player that makes you grow up. You may have heard that EVE is a harsh game but until you have your plans ruined by another player you cannot really appreciate what that means. Perhaps the hardest lesson is that you have no one to blame but yourself. Someone else may have fired the shot it was your own foolishness which gave them the opportunity to do it.

For a relatively niche game EVE punches far above is weight in terms of write-ability. I know of no other mmorpg that provides so much drama and intrigue at every level of the game and I could have picked several other EVE tales for this "story behind he post" slot.

Comments

Popular posts from this blog

My First Gaming Mouse: Logitech G300

I bought a gaming mouse yesterday a Logitech G300, here my initial thoughts. What is a gaming mouse?  There are a wide variety of devices available classified as gaming mice but a few features  seem common: 1. Wired rather than wireless: Although some high end models are wireless wired connections are just better and faster than wireless so most gaming mice stick with wired. As a bonus wired mice don't need batteries so the mouse is lighter.  2. High response rate: 1 to 2ms response rate so the mouse immediately responds to input.  2. High DPI. Gaming mice invariable boast high DPI numbers from 2,000 DPI upwards. This makes the device very responsive to the smallest movements.   3. Adjustable DPI . High DPI improves responsiveness but reduces precision so gaming mice generally allow you to adjust the DPI down for precise work such as pulling off headshots in sniper mode. Generally the mouse allows dpi to be changed on the fly by pressing a button.  4. Extr

Portal 2 two screen coop on one PC.

I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: http://forums.steampowered.com/forums/showthread.php?t=1847904 A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p

Return to New Eden and a Secret Confession

I feel a growing temptation to return to EVE but having been away from mmos for quite a while I am not quite ready to resubscribe.  Instead I started a disposable character on a free trial to test my resolve.  Knowing that this character will be thrown in the bin in a couple of weeks is actually quite liberating. Freed from the fear of gimping my character I feet no necessity to min max anything. I picked a Gallente because I think they have cool looking spaceships and went from there. First obvious change since I last played is being able to walk around my Captain's quarters. Its a nice idea but hardly a game changer. Can you decorate your quarters I wonder and if so do these home improvements move around with you wherever you go? The second obvious change is the much improved tutorial. I managed to make it through the first steps introduction without having to resort to on-line help or the  chat channel which is a first for me in EVE. Even better once you have finis