Skip to main content

Quick impressions of the Left 4 Dead 2 demo

( based on two single player run throughs and two pick up group multi-player run throughs. )

Graphics seems a little better than Left for dead 1 but ran just as well for me on an aging mid range machine.

The maps feel bigger and less linear but it is hard to draw conclusions based on only two maps in the demo.

The infected look scarier.

The new types of infected add more variety to the game but I suspect there isn't enough in the demo to fully appreciate all their roles.

There is a wider selection of weapons which is good. There isn't such a simplistic distinction between normal weapons and upgraded weapons even though some weapons are definitely more powerful than others. My favourite so far is the AK47. It is very powerful and insanely accurate.

The melee weapons are fun but gimmicky. If you equip a melee weapon you lose your pistols and twin pistols are just better than a melee weapon. Nevertheless I imagine there will be lots of fun to be had with melee only servers and such.

There is a wider range of accessories available including adrenaline and a defibrillator. In our run throughs on normal difficulty we didn't have to use any of these. Perhaps they play a bigger role at higher difficulty settings.

I really like two parts of the demo - a park where you thread your way though hedgerows avoiding or confronting infected as you see fit and also the "alarm" section where you must run a twisting path through a gauntlet of infected to silence a ringing alarm. Sadly the demo peters out after this gauntlet run - it ends on whimper rather than a bang.

Overall impression - good but not spectacularly better than L4D1. I do wonder if the demo does the game full justice. I think a lot of thought went into the new special infected and the new weapons but there isn't enough space in the demo to see them all in their intended roles. The spitter for example spews toxic bile on the ground which is a minor nuisance in the open maps of the demo but could  be deadly in a narrow indoors map.

Comments

DM Osbon said…
I had the full game sent to me over the weekend - played through the first part and the 'map' is bigger or at least gives that impression.

I've found the inclusion of the storyline linking the parts, a nice touch. I've enjoyed the experience more than I did the first, so far.

Popular posts from this blog

Android Tip 3: Sharing a Folder between multiple users of an Android device

Android has allowed multiple user logins for quite a while now. This is can be very useful for tablets which are shared by family members. Normally Android erects strict Chinese walls between users preventing them from using each others apps and viewing each others files. This is a useful security feature and ensures your kids don't mess up your work spreadsheets when screwing around on the tablet and should also prevent them from buying €1,000 worth of Clash of Candy coins on your account. Sometimes however you really do want to share stuff with other users and this can prove surprisingly difficult. For example on a recent holiday I realised that I wanted to share a folder full of travel documents with my wife. Here are some ways to achieve this. 1. If you have guaranteed internet access  then you can create a shared folder on either Dropbox or Google drive. Either of these has the great advantage of being able to access the files on any device and the great disadvantage of bein...

Portal 2 two screen coop on one PC.

I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: http://forums.steampowered.com/forums/showthread.php?t=1847904 A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p...

Lotro: The Forgotten Treasury

Throg joined a Kinship group for the Forgotten Treasury instance last night. It was an enjoyable change from the solo questing that the now level 55 dwarf champion has been mostly doing so far in Moria. Some members of the group had tried and failed to clear the Treasury before so we knew it would be challenging but we were lucky enough to have a well balanced group with Guardian, Minstrel, Lore Master, Hunter, Burglar and Champion (Throg). Throg (level 55) and the minstrel (53) were both below the 56ish level of the instance but the others were all higher so it more or less balanced out. [SPOILERs ahead] It is a well designed enjoyable instance set in a circular chamber with balcony around. As you enter, a boss absconds to a locked side chamber with his treasure leaving the fellowship to clear trash ringed around the balcony. Once the trash are cleared you have access to a puzzle which must be solved in order to open the locked door. Clearing the (including six mini bosses) also get...