I hate the limited number of activations thing that has crept into recent single player games like SPORE and Bioshock.
I don't pirate games and I understand the need for copy protection but it looks like we are are moving into a regime where you pay to rent games rather than buy and I hate that.
I want to own something when I pay for game. Something I can use again and again. Something I can share with my friends. Something I can sell on after I have finished with it. I want games to be like books or films in this regard.
On the other hand just because an old fogey like me isn't happy with something doesn't mean it isn't going to happen. I get the feeling that younger folk than me don't care about ownership so much. They live in a world where content can be replaced at any time from the web so why bother keeping your own copy.
Mind you these youngsters don't believe in paying for content anyway so I amn't sure if that is the basis of a sound business model.
So what does your crystal ball tell you? Will the world of the future be one where no body keeps private copies of "content" but instead everyone pays to download it whenever they need it? If so what will be the price per use? Could it all be free?