The first time I played Eve (2006ish) I remember being flummoxed by the so called tutorial. Back then EVE's new player experience left much to be desired and a fledgling capsuleer was thrown in to the harsh universe of New Eden with little more than a noob ship, a few meagre isk and a handful of barely adequate skills. I didn't get very far on that first attempt and I recall my career ending in a blaze of glory as I flew my newbie frigate into 0.0 and was promptly podded. My second foray into the game in 2008 was more successful and I ended up sticking around. I still remember having a relatively slow start however. Money was tight and a lot of early training time was spent on the learning skills. The changes made since 2008 have revolutionised the new player experience. The tutorial missions are comprehensive and helpful. The career tutorials in particular shower newbies with isk, ships and skill books. Getting rid of the learning skills has been a great success ...
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