My recent drubbings at the hands of more experienced COD4 players got me thinking about the age old time versus skill debate. MMORPGs tend to fall into the "time" camp with progression dependent on hours (days!) played while shooters tend to be more "skill" dependent with keen reflexes and sharp tactics required to win. Call of Duty 4 is bit of a hybrid. Players level up over time unlocking new guns and perks. However the game is well balanced and an upgrade in one area will incur a penalty somewhere else. Experienced players don't really get more powerful kit they just have a greater choice of ways to play. Better commentators than I have mulled over this issue so I won't attempt to rehash all the usual arguments. Michael Sng offers a good analysis in his Arson and Arsenic blog . All I will say is that for me the distinction doesn't make much difference. Ultimately time based or skill based both boil down to commitment. How committed am I to putting i...
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