Skip to main content

Should I sign up for raiding?

There is a new poll on the forums of Throg's kinship.It asks whether or not the kinship should organise a weekly "serious raid". The Kinship has already undertaken some "easy" raiding eg the slaying of Bogbereth but the poll refers to the more serious raid instances of Helegorod and the Rift of Nurz Ghashu. These instances will require serious commitment and organisation. The raid composition will have to be just right and everyone will have to learn their role through multiple wipes. Of course they will offer those involved the opportunity to participate in the game at the highest level and to equip themselves (through repeated raids) with the best gear in the game.

At level 48 Throg is fast approaching the level cap (50). Part of me quite fancies the idea of raiding, honing my character's abilities and personal playing skills.

But ... I don't know whether or not I will be able to commit to a raid schedule. Even if it is only once a week my family will always be more important than any video game. I doubt if I will be too popular as the guy who AFK's in the middle of a difficult encounter in order to tend to a crying child. I am also nervous about the impact raiding will have on our kinship. Will it split the kinship into raiders and casuals? Will it result in a move away from the normal friendly helpfulness. Will raiders become focussed solely on their own "gear" progression. Will we have disputes over loot distribution etc. etc. Is this the spectre of World of Raidcraft all over again?

I guess that a transition to raiding is inevitable. Many of the kin are at or near the level cap and what else are we going to do? We could just grind reputation / traits / gold but that sounds terribly tedious in comparison to tackling the toughest challenges in the game. I think I would like to try it - providing I can square it with my real life commitments. I am happy to report the kin leadership seem very aware of the possible conflicts that this development could cause and are planning ahead to try and manage the change while remaining true to the kinships casual friendly ethos.

Where this goes longer term depends on Turbine and how they develop the game. If they continue to introduce new content regularly - perhaps with an increase in the level cap early next year then I think that raiders and non raiders will not drift too far apart. If Turbine follows the example set by Blizzard where by for over two years the only real way for end game players to progress was through an ever more difficult sequence of raids then I think our friendly casual kinship is scuppered. As Tobold says Game Design Causes Guild Behaviour. Thankfully all the signs are that Turbine will continue to regularly release new content that is accessible to all players, not just raiders. We have only got a small region of Middle Earth so far (Eriador) and I find it unthinkable that Turbine would make the new regions only accessible to raiders when they are released.

The wonderful website Visions of the Ring has a great interactive Speculative Expansion Schedule. It is speculation as they say but it is fun to play with anyway. I will make my own prediction: I predict that the next content patch for Lotro will be a paid expansion, will introduce significant new territory and will increase the level cap. Since they have already filled in all of the quest gaps between level 1 and 50 plus introduced player housing I don't see any other way it could go. Unless of course they decide to introduce another level 50 raid instance but I really don't see that happening.

Comments

Anonymous said…
If (and it’s a big if) your guild really is only going to raid once a week, you should easily be able to maintain the ‘casual and family’ guild structure. However there is always the chance the lure of raiding will creep in and people will want to raid more often. Being a former officer in a guild that went through that exact transformation (I was one of the people who pushed for raiding, and eventually we became a server first no fun guild), it’s tough to stop once people get a taste.
One other bit of advice, if you do sign up to the raid, make sure to clear out anything in real life beforehand. Going AFK in a raid is perhaps the most annoying thing to everyone else involved, and unless you just had a heart attack, there really should not be too many reasons to go AFK randomly. Part of raiding is pre-planning real life along with being ready to raid in-game. And since you will only be doing it once a week, and it does not sound like you guys are setting up for serious attendance tracking or anything like that, it should not be too tough for you to pre-plan.
All that said, raiding is a great thing to participate in with your guild mates, so I fully recommend it if you can fit it in. Let us know how it goes!
mbp said…
Hi Syncaine. There is an active thread on ouur kinship forum as I speak. Quite a few members are ex- WOW refugees and make very similar points to yours and warn that it could be the "thin edge of the wedge". Interesting times ahead.

Popular posts from this blog

Android Tip 3: Sharing a Folder between multiple users of an Android device

Android has allowed multiple user logins for quite a while now. This is can be very useful for tablets which are shared by family members. Normally Android erects strict Chinese walls between users preventing them from using each others apps and viewing each others files. This is a useful security feature and ensures your kids don't mess up your work spreadsheets when screwing around on the tablet and should also prevent them from buying €1,000 worth of Clash of Candy coins on your account. Sometimes however you really do want to share stuff with other users and this can prove surprisingly difficult. For example on a recent holiday I realised that I wanted to share a folder full of travel documents with my wife. Here are some ways to achieve this. 1. If you have guaranteed internet access  then you can create a shared folder on either Dropbox or Google drive. Either of these has the great advantage of being able to access the files on any device and the great disadvantage of bein...

Portal 2 two screen coop on one PC.

I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: http://forums.steampowered.com/forums/showthread.php?t=1847904 A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p...

Lotro: The Forgotten Treasury

Throg joined a Kinship group for the Forgotten Treasury instance last night. It was an enjoyable change from the solo questing that the now level 55 dwarf champion has been mostly doing so far in Moria. Some members of the group had tried and failed to clear the Treasury before so we knew it would be challenging but we were lucky enough to have a well balanced group with Guardian, Minstrel, Lore Master, Hunter, Burglar and Champion (Throg). Throg (level 55) and the minstrel (53) were both below the 56ish level of the instance but the others were all higher so it more or less balanced out. [SPOILERs ahead] It is a well designed enjoyable instance set in a circular chamber with balcony around. As you enter, a boss absconds to a locked side chamber with his treasure leaving the fellowship to clear trash ringed around the balcony. Once the trash are cleared you have access to a puzzle which must be solved in order to open the locked door. Clearing the (including six mini bosses) also get...