Skip to main content

State of the PC November 2025

 Following on from the CPU upgrade mentioned in my last post I am going to record my current build for posterity. 

CPU: AMD Ryzen 9800x3D

Motherboard: Asus TUF x670E plus Wifi

Ram: 2x16GB 6400MHz DDR5 (running at 6000MHz CAS 32 for stability) 

GPU: Nvidia RTX 56070ti

SSD: 2Tb DDR 4 NVME

HDD: 4Tb HDD with 512Mb ssd cache

PSU: 850W EVGA

Case: Still using my old Fractal Design Define R5. No window and no RGB. 

Screen: MSI MAG274QRF-QD 27" 165Hz 1440p monitor + Dell P2719HC 27" 75Hz 1080p second monitor 

Sound:  Swan OS 10 speakers + Sennheiser HD598SE headphones

Peripherals: Logitech G915 keyboard / Logitech G502 X mouse / Microsoft Xbox One controllers (x2), Lenovo 500 FHD webcam. 

Operating System: Windows 11 Pro 25H2

The Lenovo webcam is a recent acquisition because it was the cheapest webcam I could get that has the infrared camera necessary to support face log in with Windows Hello. It works but after it arrive I realised that it doesn't have a built in microphone so I currently have an old webcam hidden behind my monitor with video disabled which I can use as a USB microphone. 

I use this machine for work and play and it copes admirably with both. We have 500Mbs fibre internet due to be upgraded to 1Gbs so all is well on that front. 

I find a second monitor essential for additional screen real estate.  The Dell monitor I bought second hand from a company closure sale, is the same 27" as my primary display but has only 1080p resolution rather than 1440p. I downscale the image on the second screen from 1440p to 1080p in order to  get the  same pixel density on both screens. This means you can drag windows between screens and they stay the same size. The downscaling has surprisingly little impact on image quality and because it is a second screen you don't really notice it. 



Comments

Popular posts from this blog

Android Tip 3: Sharing a Folder between multiple users of an Android device

Android has allowed multiple user logins for quite a while now. This is can be very useful for tablets which are shared by family members. Normally Android erects strict Chinese walls between users preventing them from using each others apps and viewing each others files. This is a useful security feature and ensures your kids don't mess up your work spreadsheets when screwing around on the tablet and should also prevent them from buying €1,000 worth of Clash of Candy coins on your account. Sometimes however you really do want to share stuff with other users and this can prove surprisingly difficult. For example on a recent holiday I realised that I wanted to share a folder full of travel documents with my wife. Here are some ways to achieve this. 1. If you have guaranteed internet access  then you can create a shared folder on either Dropbox or Google drive. Either of these has the great advantage of being able to access the files on any device and the great disadvantage of bein...

Portal 2 two screen coop on one PC.

I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: http://forums.steampowered.com/forums/showthread.php?t=1847904 A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p...

Exploiting Checkpoints in Deadspace 3

Dead Space 3 has a rather strange save system where inventory is saved when you quit the game even though progress through the story is lost. The game has both "hard" and "soft" checkpoints. The soft checkpoints are far more frequent but are not permanently saved. If you die while playing you respawn at the last soft checkpoint but if you quit the game  you will return to the previous hard checkpoint. Since hard checkpoints are relatively infrequent you can lose quite a bit of progress unless you are disciplined enough to always wait till the next hard checkpoint (indicated by a symbol in the corner of the screen) before quitting. This sucks of course and is the type of thing which convinces me that save anywhere is much better than rigid checkpoints. The developers of Dead Space 3 decided to soften the blow of losing progress by allowing you to keep your entire inventory and health when you quit even though you lose your progress in the story. Collecting loot ...