Monday, April 18, 2016

Very brief thoughts on finishing "The Last of Us" (PS3)

I actually bought a second hand PS3 in order to play this highly acclaimed game. 

I love the strong characters. I loved the atmospheric music and settings. I loved the attention to detail in the rendering of a post apocalyptic world. 

I loved the fact that  the game had such a strong story line. I am still trying to figure out whether or nor I actually enjoyed the story but that doesn't take from the fact that I know it is an exceptionally well done story. 

I have more mixed feelings about the game-play. Shooting was awkward although it did get easier towards the end when I had a better selection of weapons and was more used to it. Melee combat is actually easier than shooting and more effective but melee weapons break after a few hits which severely limits the usefulness of melee. The stealth abilities in the game are really superb but there are many section s where you still have to kill all the enemies even if you use stealth. My biggest gripe with the gameplay though is there is just too much of it. Too many enemies to kill and too much loot to scavenge for and collect.

Despite my mixed feelings about aspects of the game play the game is superbly crafted. Even the things I have misgivings about are there for a purpose. Combat is awkward so you dread fights and hate it when enemies arrive and try to hide if at all possible. Having to constantly scavenge for loot forces you to explore the incredible environments. Even the relentless killing you have to do is actually integral to the plot.  

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