Skip to main content

Speed listening to Podcasts

I would like to listen to more podcasts but I don't have the time. The trouble with pod-casts is that they take too long to listen to and you cannot skim through them quickly to find the bits of interest.I have been playing around with an open source audio tool called "Best Practise" to see if I could speed up a pod-cast while still retaining comprehension.

The problem with increasing the playback speed of audio is that pitch increases in proportion to the speed increase. Everybody ends up sounding like "Alvin and the Chipmunks". Best practise has some very clever algorithms which allow independent control of pitch and speed.




If you leave the pitch control in the middle and increase the playing speed it will endeavour to keep the pitch correct. From what I can tell it does this by chopping out bits because by the time you get to 200% speed the audio is unintelligible. This is where the pitch slider comes in handy. By letting the pitch slider increase slightly you get more of the missing phrases back and the speech become intelligible again. 

A bit of trial and error is required but I found a good compromise at 150% speed and +1 half tone of pitch.   If you are in a hurry 200% speed becomes legible at +6 half tones but the voices get a bit squeaky.

For reference 12 half tones corresponds to one octave or a doubling of pitch so 200% speed and +12 half tones is just raw speeding up with no pitch correction. This is very unpleasant and hard to listen to.

There is another button called anti-aliasing which removes some warbling artefacts but can reduce comprehension at high speeds. I prefer to leave it on.

I used pod-casts from Van Hemlock and Epic Dolls  to check my settings on both male and female voices  and the 150% +1 half tone setting works well for both. The only nuisance is that you need to download an mp3 version of the pod cast to use Best Practise on it.

Comments

Popular posts from this blog

Android Tip 3: Sharing a Folder between multiple users of an Android device

Android has allowed multiple user logins for quite a while now. This is can be very useful for tablets which are shared by family members. Normally Android erects strict Chinese walls between users preventing them from using each others apps and viewing each others files. This is a useful security feature and ensures your kids don't mess up your work spreadsheets when screwing around on the tablet and should also prevent them from buying €1,000 worth of Clash of Candy coins on your account. Sometimes however you really do want to share stuff with other users and this can prove surprisingly difficult. For example on a recent holiday I realised that I wanted to share a folder full of travel documents with my wife. Here are some ways to achieve this. 1. If you have guaranteed internet access  then you can create a shared folder on either Dropbox or Google drive. Either of these has the great advantage of being able to access the files on any device and the great disadvantage of bein...

Portal 2 two screen coop on one PC.

I mentioned before that I intended to try Portal 2 in "unofficial split screen co-op mode. Well split screen on a small computer monitor is a recipe for a headache especially when the game defies gravity as much as portal. However a minor bit of extra fiddling allowed us to drive two seperate screens from one PC. The Steam forums describes a complicated method of doing this that I couldn't get working so this simpler method which worked for me might be of use to someone. 1. First I followed the instructions in this post to get split screen multi-player working: http://forums.steampowered.com/forums/showthread.php?t=1847904 A minor issue not mentioned is that you need to enable the console from the keyboard/mouse options menu I am using keyboard and one wired Xbox360 controller as suggested. Getting the controller to switch to channel 2 was tricky at first but as Chameleon8 mentions plugging it out and in again during loading works. The trick for me was to do the plug / p...

Exploiting Checkpoints in Deadspace 3

Dead Space 3 has a rather strange save system where inventory is saved when you quit the game even though progress through the story is lost. The game has both "hard" and "soft" checkpoints. The soft checkpoints are far more frequent but are not permanently saved. If you die while playing you respawn at the last soft checkpoint but if you quit the game  you will return to the previous hard checkpoint. Since hard checkpoints are relatively infrequent you can lose quite a bit of progress unless you are disciplined enough to always wait till the next hard checkpoint (indicated by a symbol in the corner of the screen) before quitting. This sucks of course and is the type of thing which convinces me that save anywhere is much better than rigid checkpoints. The developers of Dead Space 3 decided to soften the blow of losing progress by allowing you to keep your entire inventory and health when you quit even though you lose your progress in the story. Collecting loot ...