Having previsouly enjoyed Dead Space and Dead Space 2 I am delighted to report that Dead Space 3, which I have just finished, is also a great game. Like its predecessors delivers a good old sci-fi shooter with a long (27 hours for me) campaign and plenty of nasty monsters to shoot. It adds to the formula with a really great weapon crafting system that is massively customisable. In fact the weapons in this game are downright great. Each frame holds not one but two separate weapons. Want to build a flame thrower with assault rifle attached? You can? Want to build a shotgun with a rocket launcher? You can do that too. I finished the game with a kick ass assault rifle / shotgun combination in one hand and a surprisingly powerful electric bolas thingy in the other but I am sure many other combinations work too. There are a few niggles that it is probably worth mentioning. The checkpoint save system is pretty dire. In a previous post I have already talked about some ...
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